Riddle of the Mage Steel

The Last Battle and the forging of the Ancient Wall

Intro Adventure

VICTORY!! The hordes of savage creatures have been driven from the lands of Carnus and into the wilds. The Trident Alliance now holds the Pass of Lockvar, the only easy and safe pass to travel from the wilds into the civilized lands.

Unfortunately, the darkness that controls this horde will not sit idly by and let them keep the pass. Amassing an army, they seek to retake the pass and destroy the civilized lands. The elves, discovered the camps and now the ancient mages have come up with a desperate plan to keep evil from the land and it’s people safe. If the Alliance can hold the pass long enough for the mages to create a magical wall, then the pass will be sealed from their evil forever, and the lands of elves, dwarves, and men will have peace at last.

The hordes have learned of the mages plans and has sent everything they have at the pass to disrupt the ceremony and prevent the wall from being forged. The generals of the Trident alliance are making a final stand to buy the mages enough time to complete the ritual and create the wall. Vastly outnumbered, they are making their stand in the mouth of the pass so the hordes numbers will be of no use, unfortunatly, that also puts the horde within a couple miles of the mages rituals.

Can the Three Trident Generals hold long enough for the wall to be complete?

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